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41. Nidhoggur - in Ships and Modules [original thread]
Look - use search - it will stop all of these (amd me) having to reiterate how duff everything carrier wise is other than archon. The Nid is BADLY broken. It is good for one thing. POS repping. But not that good.
- by Capt Retard - at 2013.05.01 09:46:00
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42. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
Yup. Would be nice.
- by Capt Retard - at 2013.04.30 08:52:00
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43. Caldari and their "damage" bonus to missiles - in Ships and Modules [original thread]
Diesel47 wrote: You sound like Fox News. Shouldn't that be Fox "News"
- by Capt Retard - at 2013.04.24 15:08:00
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44. Save the Minmatars - in EVE General Discussion [original thread]
Liam Inkuras wrote: I think we need to get back what made each races' ships unique, instead of having a generic role for each ships that extends across all races. The way it was: GÇó Minmatar: fast and agile, GTFO ability, lots of kiting and u...
- by Capt Retard - at 2013.04.24 15:05:00
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45. Caldari and their "damage" bonus to missiles - in Ships and Modules [original thread]
WHY THE FK DO DRAFTS FK UP EVERY POST I MAKE.
- by Capt Retard - at 2013.04.24 13:46:00
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46. Moving All Level 4 Agents to Low-Sec - in EVE General Discussion [original thread]
Shouldnt it be a case of some missions send you to lowsec - those should be 'doubly' rewarded? Lets say you get 5k LP for 'The Assault' in 0.5 - then make it 20k in 0.4, 30k 0.2 etc. Not specifically all missions, but enough to 'tease' those in th...
- by Capt Retard - at 2013.04.17 14:15:00
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47. More than one target painter - in Ships and Modules [original thread]
Egravant Alduin wrote: Hi guys, I saw a lot of people in fits for missile based ships using more than one target painter in medium slots.I even saw one navy scorpion using three.So i'm thiking using 2 when i 'll get my navy scorpion .Will they ...
- by Capt Retard - at 2013.04.17 08:59:00
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48. New Battleships - Racial Ewar/Disruption - in Ships and Modules [original thread]
Kasutra wrote: I don't think it's a question of the Gallente and Minmatar BS lineup being in need of an EWar platform. I think the reason the Geddon got changed is mostly that the Amarr BS lineup was very homogeneous (large pulses! More large p...
- by Capt Retard - at 2013.04.16 10:40:00
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49. New Battleships - Racial Ewar/Disruption - in Ships and Modules [original thread]
One of the things thats bugging me at the moment is the nature of racial ewar and how it seems to be prevalent for Caldari and Amarr in the new BS lineup. There are oddities in the new destroyers also, but its interesting that the most powerful Ra...
- by Capt Retard - at 2013.04.16 09:00:00
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50. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
Many thanks for listening - its actually a credit to the devs for doing this - must be hell to trawl all our crap in 4 threads. On Pest. Liking it. Actually liking it a lot. On Phoon. Loving it, 125 dronebay size would make it perfect. Dont over...
- by Capt Retard - at 2013.04.10 12:21:00
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51. Sticky:[Odyssey] Tech 1 Battleships - Minmatar - in Player Features and Ideas Discussion [original thread]
So Tempest gets HUGE, and gets some tank. I think I might want it all back. Its an inversion - the low sig was the tank, now its fatter and has more tank? Matari boats are 'small' but this thing is enormous! What was the point? And now my favouri...
- by Capt Retard - at 2013.04.09 12:46:00
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52. SuperCarriers - in Ships and Modules [original thread]
Just to add fuel etc. Armour - you will always be best - they have implants that let armour supers work best. And subsequently you get more armour support. Its why you never will see a shield fleet. On that: Aeon = major armour tank. Wyv = major...
- by Capt Retard - at 2013.04.08 12:27:00
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53. Top Things I Love About Eve Online - in EVE General Discussion [original thread]
1) Cyno's - many friends can come as backup against blobs that cyno in on top of a solo bait ship. 2) Stealth ships - juicy small bombers that pop instantly if smiled at, or something to laugh at as you align and warp away from. 3) Bumping - Its t...
- by Capt Retard - at 2013.04.03 16:05:00
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54. Skill - Autopilot Precision - in Player Features and Ideas Discussion [original thread]
I tend to also think that making autopilot easier is a bad thing. There is a reason why people can make isk doing this, and corps have formed to provide hauling as a service. In fact - why not make manual piloting faster ... some kind of in warp ...
- by Capt Retard - at 2013.03.19 14:47:00
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55. Capital Shield Transmitter range... Am i being Dumb? What am I missing? - in Ships and Modules [original thread]
I wouldnt worry about the range. Just the lack of cap to use it, the lack of tank to survive, and the inability to work in a similar tanking gang while fitting said tank. Still - if repping POS, then I can only rofl .. you need energy transfrer a...
- by Capt Retard - at 2013.03.18 10:07:00
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56. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
AyayaPanda wrote: CCP Fozzie wrote: Yes to the double damage bonus, the skill bonuses are not changing. As for the utility high, we think the ship will be quite competitive with the three highs and the damage bonus. We did consider leavin...
- by Capt Retard - at 2013.03.11 14:51:00
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57. Is there a preferred Carrier these days? - in Ships and Modules [original thread]
https://forums.eveonline.com/default.aspx?g=posts&m=2574003#post2574003 Kindof covers my take and the general consensus.
- by Capt Retard - at 2013.03.11 10:00:00
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58. Advice for focused Minmatar Supercarrier pilot - in Skill Discussions [original thread]
https://forums.eveonline.com/default.aspx?g=posts&m=2574003#post2574003 Dont start - just forget Minmatar have caps - they are the joke of eve lore! As noted, aim for Gallente or Amaar - both have decent lines, Gallente the super of choic...
- by Capt Retard - at 2013.03.01 15:13:00
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59. Active Armour Rigs != Active Shield Rigs - in Ships and Modules [original thread]
BrutalButFair wrote: Capt ****** wrote: Drake Doe wrote: You have the booster amp, shield=/=armor Yes, and 'we' have Armour rigs for armour rep amp. Your racing to a point here? There are shield rigs for shield rep amp so there it...
- by Capt Retard - at 2013.02.27 17:17:00
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60. Active Armour Rigs != Active Shield Rigs - in Ships and Modules [original thread]
Drake Doe wrote: You have the booster amp, shield=/=armor Yes, and 'we' have Armour rigs for armour rep amp. Your racing to a point here?
- by Capt Retard - at 2013.02.27 16:17:00
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